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Re: REMINDER: RADEXT WG Last Call on Status Server document (part 2)
Bernard Aboba wrote:
..
> [BA] Can you provide a section reference for the Tw timer?
Done.
...
> [BA] I think a bit more explanation would be helpful here. Traditional "failover" algorithms have
> depended on use of Access-Request packets. Unfortunately, these techniques can lead a client to failover
> in circumstances where there is nothing wrong with the primary proxy. So in reading the first paragraph,
> I'm unclear what is being advocated, precisely. For example, is it being advocated that a Status-Server
> packet be sent to the primary proxy after a number of Access-Requests do not receive a response? That
> would help determine whether the primary proxy was the issue in the first place. If it is not the issue
> (e.g. primary proxy responds), then sending Status-Server packets to the primary proxy would seem
> pointless.
OK. I've added some text to the document that will hopefully clarify
this.
> Section 4.4
>
> The point that Status-Server packets are non-forwardable is quite central to the document, so it would
> be a good idea to make the point earlier.
That is addressed in the updates from the previous message.
> Section 4.5
>
> 4.5. Realm Routing
...
>
> [BA] What mechanism? Since Status-Server packets are non-forwardable, there no concept of a destination
> realm, right?
Yes. I've clarified the wording in the first paragraph.
> Overall, I think this section might be retitled "Limitations of Status-Server" because that is really the
> main focus.
OK.
> On reading this section, the thought did occur to me that in the cause where Status-Server indicated
> a downstream failure that "per-realm" failover might make sense. For example, if the primary could
> reach realm A but not B, there is no point in failing over all Requests to the secondary, just those
> for realm B. Of course, it is also possible that a fault in a downstream node that prevented
> reaching realm A (e.g. a failure in a server for realm A) might subsequently be corrected, so that
> realm A might become reachable again.
It's a good idea. I'm not sure if any client or server supports that
behavior, however.
> Section 5
>
> Recommend including a row for User-Name, which presumably would have all 0s in it (e.g. User-Name is not used
> in Status-Server packets, right?).
The first paragraph says:
Attributes other than
the ones listed below SHOULD NOT be found in a Status-Server packet.
I think that covers it.
> What is the purpose of VSAs in Status-Server packets or Access-Responses?
To permit future vendor extensions, as with normal RADIUS.
Alan DeKok.
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