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RE: How to include APBP scenarios in the Coexistence RequirementI-D
> -----Original Message-----
> From: EricLKlein@softhome.net [mailto:EricLKlein@softhome.net]
> Sent: Thursday, July 17, 2008 2:11 AM
> To: Dan Wing
> Cc: 'Rémi Després'; 'marcelo bagnulo braun'; 'v6ops'
> Subject: Re: How to include APBP scenarios in the Coexistence
> RequirementI-D
>
> Dan Wing writes:
>
> >> Following some privatly received comments of Dan Wing, the
> >> standby phase hasn't be long, and the idea to possibly give up
> >> APBP stands no longer !
> >>
> >> I just posted draft-01, with I believe substantial
> simplifications
> >> and improved applicability.
> >>
> >> Sorry for the one more change.
> >
> > Allow me to elaborate a bit on our offline discussion over
> the weekend.
> >
> > I noticed all of the current proposals (SNAT, NAT64, NAT6, IVI,
> > dual-stack-lite, etc.) are quiet on a significant aspect of
> a requirement that
> > is important: keeping existing games and existing
> applications working. I am
> > thinking of game boxes like Microsoft's Xbox that need UPnP
> IGD in order to
> > function properly over the Internet, and applications such
> as Microsoft
> > Netmeeting (needs an H.323 ALG in the NAT), Quicktime and
> RealAudio streaming
> > (RTSP), and so on. http://tools.ietf.org/html/rfc3027 does
> a good job of
> > explaining the specifics.
> >
>
> As much as I hate discussions about NAT in context of IPv6, a
> good draft to
> look at is http://tools.ietf.org/html/draft-jennings-behave-nat6-00
I attempted to kick off a discussion of that draft on Behave.
I would certainly like to see more discussion of it.
-d