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Re: [RRG] Why delaying initial packets matters
On Feb 8, 2008, at 8:43 PM, David Conrad wrote:
Stig,
On Feb 8, 2008, at 1:22 AM, Stig Venaas wrote:
I'm sure there could be other ways. Anyway, I believe such delays
will
require changes in applications and/or host stacks.
I'm not necessarily disagreeing, but before looking at potential
solutions, can you be a bit more specific in what you believe will
require changes? Let's say you have a system that imposes a (say)
500 ms delay on the first packet of a flow (but no significant
change in subsequent packets). Would you see a requirement for
changes in UDP-based applications? Or would the changes just need
to be in TCP-based applications?
It wouldn't necessarily change the kernel stack, but a 500 msec delay
on every stream start would sure make video channel changing slow,.
There is a lot of work going into making channel changing fast, and
that work would become moot in this case.
Of course, a lot would depend on what is meant by "flow" above. If
only the first packet from a /24 to a end user is
delayed, that would change little at the application layer.
Regards
Marshall
Thanks,
-drc
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